Finished. Thoughts and spoilers below.
So I logged in to the wordpress, all set to write another post thing, when I noticed I had something like a dozen comments stuck in the moderation queque.Â Which is odd, as I was sure I had turned that off. At any rate, any comments you might have made on a post should show [...]
A much smaller entry this time on a no less wonderful moment found in the game. More after the jump.
I wanted to start talking about Bioshock here while still playing the game; if the four hours spent with it last night are any indication of whatâ€™s to come, itâ€™s the sort of game that manages to regularly top itself and I donâ€™t want anything lost along the way. Gallaher dropped a line saying he [...]
08.22A Moment’s Repreive
Before renaming the blog BIOSHOCKTOLOGIST, an important question: Is this awesome? And if so, how awesome? If “awesome”, any advice on color choice would be helpful as well.
08.21Farewell to Gears
Gears of War found it’s way into the top ten of several best of the year lists for ’06, taking the number one slot in more than a few. Reviews of it rarely scored below 90% – the game was hailed as beautiful, epic, a revolution in shooters and the best thing to hit the [...]
I’m going to try and get a few posts in before Bioshock arrives tomorrow and washes away other mortal concerns. Bible Fight is a finalist in the “People’s Choice: Games” category in this year’s Flashforward Conference. The conference “honors the best Flash work on the web” for the year, and they mean it – I [...]
Asteroid’s Revenge 3 is a flash game response to the classic arcade shooter Asteroids where you get to play a gigantic space rock taking revenge on humanity for years of mistreatment by smashing their puny ships like so many tin cans. It’s short and sweet, perhaps falling just short of “good” but with enough fun [...]
Just returned from an evening of date night adventures with Girl that featured gin, the Simpsons movie, a bit more gin, dinner at 7A, and then culminated in seeing Los Campesinos! at Mercury Lounge with opener the Dead Trees and a special appearance by Oh Lord, Even More Gin. Because the rock music can only [...]
MTV’s Multiplayer blog, which I had no idea existed before today, has posted a massive interview with Jonathan Blow, the creator of forthcoming indie game Braid. It’s a very interesting read, and does an excellent job of getting to the heart of the philosophy of both the game and Blow’s approach to game design itself. [...]