<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 6 Problems with Assassin&#8217;s Creed And Some Possible Solutions, pt. 1</title>
	<atom:link href="http://expertologist.net/2008/02/11/8-problems-with-assassins-creed-and-possible-solutions-pt-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://expertologist.net/2008/02/11/8-problems-with-assassins-creed-and-possible-solutions-pt-1/</link>
	<description>A blog about game design.  Mostly.</description>
	<lastBuildDate>Mon, 11 Apr 2011 22:34:40 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Expertologist &#187; The Grand Theft Auto Problem</title>
		<link>http://expertologist.net/2008/02/11/8-problems-with-assassins-creed-and-possible-solutions-pt-1/comment-page-1/#comment-111</link>
		<dc:creator>Expertologist &#187; The Grand Theft Auto Problem</dc:creator>
		<pubDate>Tue, 15 Apr 2008 13:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://expertologist.net/?p=91#comment-111</guid>
		<description>[...] touched on this before in talking about my issues with Assassin&#8217;s Creed, but in the case of Grand Theft Auto, the originator of open world sandbox games as a genre, its [...]</description>
		<content:encoded><![CDATA[<p>[...] touched on this before in talking about my issues with Assassin&#8217;s Creed, but in the case of Grand Theft Auto, the originator of open world sandbox games as a genre, its [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Gallaher</title>
		<link>http://expertologist.net/2008/02/11/8-problems-with-assassins-creed-and-possible-solutions-pt-1/comment-page-1/#comment-60</link>
		<dc:creator>David Gallaher</dc:creator>
		<pubDate>Mon, 11 Feb 2008 22:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://expertologist.net/?p=91#comment-60</guid>
		<description>Nothing kills a game quicker for me than boring sub-missions ... that and random encounter monsters, ugh ...</description>
		<content:encoded><![CDATA[<p>Nothing kills a game quicker for me than boring sub-missions &#8230; that and random encounter monsters, ugh &#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

