Monday Flash?

After missing last night’s (somewhat) traditional Monday Flash post due to being completely exhausted, my original plan was to make it up today. After mulling over what to talk about all day, however, I’ve come to a realization: I don’t want to.

Any sort of on-going feature runs the risk of running into problems concerning quantity or quality, and with Monday Flash it’s definitely a case of the latter. I get my web games via osmosis from the dozen or so games-related sites I keep up with, and while there are still lots of the things popping up, many of them are too similar to games I’ve already discussed here, to simple to merit talking about, or just not very good. The artificial need for a theme between games I started forcing on each installment wasn’t really helping either, though that’s more the fault of my own OCD issues than the community of web game developers.

So I’ve decided to throw the doors open a little wider. Monday Flash is now Monday Games, focusing on any and all sort of game that is digitally distributed and can be grabbed via the internet tubes connected to your computer. While it means not everything talked about will be as OS agnostic as a web game, it’s an excuse to talk about the great many downloadable indy titles to come out of last year and (if January and February are any indication) this one with the same sort of almost-certainly-intoxicated vigor you’ve come to expect each Monday night/Tuesday morning. Web games will still make regular appearances, though the number of games will depend on how much there is to say about something (and, of course, and much I’m in love with the sound of my own voice at the moment). Regular service to begin next Monday, barring unforeseen complications or another ride home spent lost on the F train.

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