Life With Wii Fit

So this Wii Fit thing. What’s that all about then?

I picked one up from the Nintendo World store in Rockefeller Center on launch day, and after using it nine of the nearly fourteen days since bringing it home (four days missed due to being lazy, one to pulling some part of my foot out of whack in a Speed Racer-related incident), I think I have enough experience with the thing to talk about it with some sort of authority. While this might not necessarily be true, the dull, persistent ache in my legs feels that way, and who am I to argue?

First thoughts upon setting up the Balance Board and dropping the game disc into my Wii? It’s a very strange thing to be called fat by a videogame. I’m not nearly so self-deluding as to claim I’m not overweight, but until stepping on the Balance Board and having it work out my BMI, I had no idea just how overweight I was (not entirely surprising, as the last time I saw a scale was over a year ago). It was an extremely sobering moment, and more than a little disheartening. Had the arrow racing up the meter as it calculated my weight gone up just a hair more into the next color, I would have been tempted to throw the thing back in its box and give up. Game designers always talk about wanting to create games that make the player cry, but only Nintendo could come up with one capable of being seriously depressing.

The opening selection of exercises and activities offer a nice sample of what you’ll be doing with the system, giving you a handful of yoga, strength training, aerobics, and balancing activities to try. As you go through them, the game keeps track of how much time you spend exercising (actually exercising, that is – time spent navigating through the menus isn’t counted), unlocking new activities or more reps of existing ones as you go. It’s classic Nintendo, with exercises unlocking quickly at the beginning to reel you in and then coming farther and farther between to string you along. I’ve unlocked at least one new thing every day so far, though, which is a nice reward and enticement to keep going on.

And there’s the key word, for those playing along at home: Wii Fit’s greatest success, at least for me, is the way it makes exercise into a game. While nobody’s going to claim that going through a bunch of yoga poses each day is akin to collecting stars in Mario Galaxy, the over-arching metagame at work in Wii Fit is quite similar. The more you use the system, the more new things you unlock and earn. Stay consistent by working out every day, and you earn more little unlockables for your efforts. Each activity comes complete with a scoreboard, allowing you to compare today’s efforts against your past scores and anybody else using the system. Nintendo have long since mastered the “just one more level” hook, using it in pretty much all their games to entice god knows how many all night play sessions from players. Wii Fit is no exception, using the impressive tech of the Balance Board and a variety of different ways of marking personal progression to show you the sort of subtle, almost imperceptible progress you’ll start making after just a few days of exercise. For somebody like me, with a long running aversion to working out and a penchant for getting frustrated first and asking questions later, it’s just what I need to keep coming back each morning.

I’m currently spending about forty-five minutes with Wii Fit each morning, which is just enough time to run through a dozen or so yoga and strength exercises before going on a twelve-minute run (I could and probably will do a entirely separate post on the running side of Wii Fit later). This week I’m going to try shaking things up by alternating exercises every other day – maybe yoga and strength training one day, and one of the longer running programs the next. We’ll see what works. In the meantime, the important thing is I want to keep coming back each morning. While there’s no telling what other developers will do with it, Nintendo have crafted a nearly perfect tool with Wii Fit and the Balance Board, providing not only an introduction to basic fitness practices but just the right amount of encouragement to stick with it. Part of me might miss being able to look at a meal without wondering what it will do to my Fitness Age the next morning, but I’m convinced it’ll be worth it in the long run.

6 Responses to “Life With Wii Fit

  1. Gallaher says:

    Dude … I don’t want Wii Fit to call me fat. That makes me sad.

  2. chrislamb says:

    Wii Fit cares not for your feelings, you p-p-pitiful creature of flesh and bone! Wii Fit has ascended to the role of judge, jury, and if necessary executioner of the human race, and all will prostrate themselves before it. While being sure to keep their center of balance within the yellow circle, of course.

    (And technically, it called me “overweight”. We both knew what it meant, though.)

  3. Billy Meltdown says:

    Chris I think you just convinced me that I should have this. And probably a teevee, too. And I already like to go run laps at the park and do yoga.

    Hey – you can always come to a class at the Y with me for free if you wanna try out the real deal ;-)

  4. Billy Meltdown says:

    And this is the funniest thing i’ve ever read: “Game designers always talk about wanting to create games that make the player cry, but only Nintendo could come up with one capable of being seriously depressing.”

  5. chris lamb says:

    Billy – It’s pretty great, but yeah, you sorta need a TV to go with it.

    One thing worth mentioning – if you do yoga on a regular basis, you probably won’t find Wii Fit super challenging. The biggest thing it’s lacking in my opinion is the option to construct your own workouts by choosing what exercises you want to do and in what order. The yoga poses are good, and the combination of the trainer on the screen and the balance board helping you do them correctly is a huge help, but if you’re used to a more serious yoga workout I’m not sure how much you can get out of it. That said, I know at least one or two developers are already working on dedicated yoga discs for the Wii that use the Balance Board. those should be out later this year.

    And I might eventually take you up on that Y visit, if I ever get over the whole not liking working out in public thing. I’ve tried my girlfriend’s yoga DVDs before, but I just can’t handle the cheesy faux-spirtuality crap the trainers feel they have to suffuse the workouts with for people to think it’s authentic. She can somehow tune them out, but it’s like nails on a chalkboard for me and I end every workout more angry than anything else. Wii Fit and it’s cold AI’s are just interested in me working out, and are therefore much better people than this Shiva Rea creature.

  6. SOG knives says:

    SOG knives…

    Interesting ideas… I wonder how the Hollywood media would portray this?…