Lost in Useless Territory

This is my favorite memory from playing Fallout: New Vegas: I was wondering the desert fairly early on in the game and came upon a small camp held by Cesar’s Legion. There were maybe half a dozen soldiers and two slaves, men taken from a town in the South the Legion had raised, and I [...]

Fallout 3: The Third Way

It’s very easy in Fallout 3 to stumble in to situations you just aren’t ready for. What’s left of the world has had a good long while to get used to the kill-or-be-killed side of post-apocalyptic living, meaning by the time you arrive on the scene they’ve all formed little gangs to handle gun toting [...]

Fallout 3: Voices In The Dark

Vault 101, a bomb shelter the size of a small town built inside of a mountain to protect the last of humanity from the threat of nuclear devastation (assuming they could afford a spot, of course), is hardly the only one of it’s kind in Fallout 3. According to my map, there’s a little over [...]

Fallout 3: On Walkabout

Travel in Fallout 3 is a bit different than in other games. Like most open worlds, a lot of your time in the ruins of the Washington, D.C. area is spent getting from one place to another. You know how it goes: somebody at Point A wants you to do something for them at Point [...]

Fallout 3: Waiting For The End Of The World

The trouble with wanting to talk about videogames on the internet is you have actually stop playing them long enough to do so. Take for instance Fable 2, a truly great game that I managed to happily play for fourteen hours straight one weekend (not something I normally do) and could not shut up about [...]