Monday Games: RUN.

Dino Run from the always fun kids over at Pixel Jam tics pretty much all the boxes necessary for a Flash game to find a special place in my heart: It’s simple to play, yet difficult to master, contains adorable pixelated creatures that manage to convey deep emotion despite the four colored blocks making [...]

Monday Games: The Daring Adventures of Blood Boy

And Monday Games returns. Sort of. This week’s installment is a bit shorter than normal, due to nature and its horrible, horrible pollen doing its level best to kill me. The game, Fantastic Blood boy!, also just appeared on Rock, Paper, Shotgun last Friday, which only adds to the hobbled nature of [...]

Monday Games: Bonus Level

And Monday Games sort of stumbles back on the stage, still reeling from Comic Con and the singular joy of waking up early to start the week with client meetings. This week’s entry is more of a good idea just getting off the ground than a particularly great game, but it squeaks in on [...]

Monday Games: A Winter Wonderverse

Odd timing finding this one, seeing as it won YoYo Games’ Winter Competition and Spring is slowly creeping into the city, but luckily, Frozzd is the sort of thing you can enjoy no matter what the weather outside is like (last Xmas song reference, promise). Similar to the previously discussed here Flash game Space [...]

Monday Games: New Adventures In Hobo Propulsion

Two rather serious, melancholy games reflecting on death and dying within a month of each other calls for something of a palette cleanser, I think you’ll agree. Allow me to present then Twin Hobo Rocket, a little game about space-faring hobos created by Edmund McMillen and Florian Himsl for one of the competitions held [...]

Monday Games: What To Do With Five Dollars

Developer Tale of Tales are proving more and more interesting with each project. Their work to date includes The Path, a finalist at this year’s IGF awards offering that turns the story of Red Riding-hood in to a commentary on the expectations we place on young girls in our society, the trials of moving [...]

Monday Games: Shoot

As I’m sure I’ve mentioned here before, I’m more than a little fascinated by shoot-em-ups (or “shmups”) of the old arcade variety. I love the look of them, the way the camera’s bird’s eye view opens up all manner of possibilities for ducking, dodging, and of course destroying the enemies popping out at you [...]

Monday Games: InstantAction

Garage Games have always had a restless quality about them that’s usually worth watching – since coming into being in 2000, they’ve worn (and continue to wear) all manner of hats, including developer of game dev middleware, a casual/indy game publisher, and a development house cranking out their own quirky and fun titles. As [...]

Monday Games: Interesting Choices

I’ve been going back and forth as to whether to talk about Passage in one of these things – it’s been around since the end of last year, and others have already spoken at length about it, leading me to wonder if I wouldn’t end up just retreading old ground. But between a piece [...]

Monday Games: Iron Dukes

Iron Dukes is the sort of game people get into the industry with the hope of one day making. Specifically, people like Darren Koepp and Tynan Wales, two veterans of the gaming world who struck off on their own to found One Ton Ghost in order to, in their words, “make a game without [...]