Lost in Useless Territory

This is my favorite memory from playing Fallout: New Vegas: I was wondering the desert fairly early on in the game and came upon a small camp held by Cesar’s Legion. There were maybe half a dozen soldiers and two slaves, men taken from a town in the South the Legion had raised, and I [...]

Dogz and Catz Living Together, Mass Hysteria

While changing over the layout of the blog a few weeks ago and updating the bits of it that inevitably broke while doing so, it occurred to me I never said anything about Petz Fashion: Dogz and Catz coming out for the Nintendo DS earlier this summer. Let’s fix that now, shall we? Petz Fashion: [...]

Trials HD and Trying Again

I love the simplicity of the controls in Trials HD. One button makes the bike go, one button makes it stop, and slight taps to the left stick makes the little guy lean forward or back on his bike. It’s everything you need to get through the game’s many stunt tracks, from the earliest “this [...]

Of Sleds and Status

So a few months ago I wrote a post weighing in on the whole “are games art?” thing. It wasn’t exactly a new topic at the time, and several (often smarter) people and articles appearing in industry magazines and sites have gone on to beat the point even further in to the ground, but it [...]

Looking For Sleds In All The Wrong Places

The question of when videogames will have their own Citizen Kane – that is, one that provides the great leap forward from embarrassing hobby to legitimate art form so desperately craved by so many – seems to crop up more and more with each passing month. It’s the bad penny of games journalism, the go-to [...]

Me & 411mania.com Sitting In A Tree, T-A-L-K-I-N-G

Alexandra Pusateri, games reviewer and columnist (and apparently a force to be reckoned with as the Sniper in Team Fortress) does a regular column at pop culture catch-all 411Mania called Reality Check, in which she explores the lesser known corners and real world ramifications of videogames. For her latest column, for reasons that may never [...]

The Second-Worst Thing That Happens To You Today.

And back to blogging.  Again.  Something more like a proper post should be up in the next day or so, and hopefully more should follow that in an ever-so-slightly more timely fashion.  The last five months have been very, very busy and then very, very lazy, and I feel the need to shake off some [...]

Recent Aquisitions, pt. 2: Left 4 Dead

It was all going so well until the boat arrived. I’m at the end of “Death Toll”, the second of Left 4 Dead‘s four campaigns. We’ve called the boat via radio, meaning my fellow survivors and I just need to stave off the waves of undead pouring down upon the ramshackle boathouse we’re holed up [...]

Recent Aquisitions, pt. 1: Spider-man: Web of Shadows

I feel like to properly talk about Spider-Man: Web of Shadows, I first have to spend a little time talking about Spider-Man 2, developed by Treyarch and published by Activision. Released to coincide with the second Spider-Man movie, it was that rarest of obligatory movie tie-ins: a good one. Not perfect by any means – [...]

Fallout 3: On Walkabout

Travel in Fallout 3 is a bit different than in other games. Like most open worlds, a lot of your time in the ruins of the Washington, D.C. area is spent getting from one place to another. You know how it goes: somebody at Point A wants you to do something for them at Point [...]